Changeling

The hero can transform into any of a number of possible Body Types.(Physical Form) Each Body Type aspect of the Changeling possesses its regular advantages and disadvantages which apply only when the hero is in that particular form. Roll on the chart below to determine the number of forms the Changeling may take. Die Roll Number

01-50     2

51-75     3

76-95     4

96-00     5

=== -What powers the hero possesses are assigned to any and all of his Aspects. Each Aspect must have one Power which is unique to it, a Power no other Aspect has. Powers can be assigned to any or all Aspects. Each Aspect must have a unique Power not shared with other Aspects. ===

=== -The hero can transform himself from one Aspect to another in 10 turns. During this time, no Powers can function and all Primary Abilities temporarily drop -2CS. Changelings function similar to the Power of Alter Ego. If the player rolls that Power while creating a Changeling character, he can discard it and roll another Power. Example: Kit has rolled Changeling for his Body Type. This one has two Aspects: 83, Humanshape Robot, and 91, Vegetable. "Great, a robot that turns into Man-Thing." Eventually, Kit decides his robot was specially designed to imitate other life-forms, but the Shapechange circuitry burned out after recording its first form. ===

-Changelings roll on Column 5, regardless of what the various Aspects would roll on.
Roll Again